Welcome back to the final installment of a summer interview with game designer Henry Audubon. It might be summer 2022, but who’s counting? We have finished a fabulously filling Indian feast. We are making our way out of the restaurant and back to the hotel and convention center for RageCon. And, as true geeks are …

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Welcome back to a lovely Indian feast with game designer and philosopher Henry Audubon. The food has arrived, and we are relaxed and rambling. Henry has started discussing his method for creativity, which is a bit different from the standard “create, iterate, edit” method in gaming.