Here it is, most diligent of readers, the last segment in my day-long euro game rap with designer Jonny Pac Cantin. I think in this interview, I brought up more games, more mechanisms and ate more food than any of my other interviews. Maybe combined. Stay tuned for end game bonuses, time travel and camels. …
In this fine episode, Jonny and I talk about area control game problems, the wide, wide world of auction games, flow state and how to run a board game development business. Plus pudding.
Jonny and I continue packing pot stickers and munching moo shu, while we blather about the boundries of board games – the mutations of mancala, eccentricities of expansions, the hassle of house rules, and the backlash of balancing. Alliterative allegories all around!