Dice Tower Dish is a blog about board games and food. Two of my favorite things. One I literally cannot live without.

Dish strives to provide candid, informative interviews with the designers and personalities that make our hobby the eclectic, friendly, and fascinating place we all know it is. Hopefully these interviews have the casual feeling we all get when we sit down to dinner with friends.

Dice Tower Dish is a proud member of the Dice Tower Network

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Welcome to another mealtime chat at the Dish. I am currently lounging at Eggs in the City, a wonderful breakfast joint in Salt Lake City, Utah. I arrived early and have just been sitting outside, sipping coffee, and enjoying the morning breeze. The best is yet to come, as I am meeting Tim Fowers, designer of Paperbakc, Hardback, Burgle Brothers, and countless other board games I can only describe as unique and “artisianal”. Maybe even “hipster”.

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And so we have come to the last dribs and drabs of an amazing repast with designer Ryan Laukat. The food has been incredible, the company inspirational, and the atmosphere idyllic. As the coffee drains away, unfortunately it is time to say our goodbyes. But not without some last thoughts on design and originality…

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Welcome back to dinner with designers, featuring the original renaissance man, Ryan Laukat. Entrees have been eaten, the appetizers assimilated, and dessert is about to be devoured. In this segment, we talk about publishing with big box stores, repurposing board game mechanisms, and some early changes made to the epic Sleeping Gods. Plus, coffee.

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Welcome back to dinner with the Remarkable Red Raven Resident Renaissance Raconteur, Ryan Lauket. We are having a lovely meal at Log Haven in Salt Lake City, Utah, and conversation has turned towards … well, new games.

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Welcome back to Dish midway through a lovely meal with boardgame renaissance man, Ryan Laukat. We are outside at Log Haven, a lovely restaurant in the woods and canyons outside of Salt Lake City. It is a heatwave, we are dining outside, and there is an elaborate shade structure over the entire courtyard. Currently, the day is late enough that the shade is being moved with ropes and pulleys; it looks like an America’s Cup sailor tightening a sail.

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Welcome to part 2 of my first, real honest-to-goodness, face-to-face, real life guest, and not imaginary friends…dinner. And I am lucky enough to be eating with the renaissance man of gaming, Ryan Laukat. Ryan is known for being designer, illustrator, graphic designer and publisher for his games. And today we eat octopus.

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I have been fortunate enough to have dinner with Ryan Laukat, designer of Above and Below, Near and Far and many others, artist, publisher, owner of Red Raven Games. And the restaurant is magnificent – Log Haven, a little piece of woodland paradise in the canyons outside Salt Lake City, Utah. I have just met Ryan outside the building.

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And so we unfortunately come to the final part of dinner with Phil Walker-Harding, Sushi master, Gizmologist, and Bärentrainer. Today we bounce around the subject of newer games, roll-and-writes, and legacy-style games.

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Welcome to the penultimate portion of my parlay with the pinnacle of pleasantness, Phil Walker-Harding. The sushi is mostly eaten, much to my chagrin, and my post-prandial brain is bouncing between topics like no one’s business. Starting with pandemics, conventions, and the return to normality.

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