Welcome back to a lovely Indian feast with game designer and philosopher Henry Audubon. The food has arrived, and we are relaxed and rambling. Henry has started discussing his method for creativity, which is a bit different from the standard “create, iterate, edit” method in gaming.

And all good things must come to an end, even a ridiculously hyperbolic dinner with truly the nicest guy ever. Dessert is served, night has fallen, and we might be the last ones in the Tide and Vine. But first, convention talk.