Luch continues on a beautiful fall day in Indianapolis. I am eating a burrito with Isaac Childres, designer of Havens, both Gloomy and Frosted. The tortilla wrapped goodness is shedding the last of its delicious innards, and talk turns to success.

Here I am, at GenCon 2021, theoretically the return to normality. True, everyone is masked and the attendance is nearly half of previous years. But this is the return to normality. And in the spirit, I have finagled a lunch with superstar designer Isaac Childres, founder of Cephalofair, creator of Gloomhaven, and the soon to …

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Welcome back to our usual booth at Ole’s Waffle Shop. I kept the booth warm for you. I am lucky enough to be chatting with Donald X Vaccarino, designer of Dominion and Kingdom Builder, two time winner of the coveted Spiel des Jahres. And the conversation has turned to Chess. Don’t worry, we are going …

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Welcome back to breakfast with designer Tim Fowers. Tim is an absolute fount of the theory and practice behind games, both video and board, and is the designer behind games such as Paperback, Burgle Bros, and Now Boarding. I am absolutely wired on coffee derived caffeine, so words are spewing forth fast and furious, although …

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