Welcome back to dinner with Donald, Dining with Dominion, Dishing about deck building. This week, we are talking about how Infiltration came to be, some publishing and contract stories, and of course Dominion.

And now, it is sadly time for the last segment of my interview with tabletop game designer, video game designer, philosopher, Tim Fowers. We are both happily full, I am reasonably caffeinated, and the welcome warmth of the Utah sun lures me to ramble in streams of semi-consciousness.

In this fine episode, Jonny and I talk about area control game problems, the wide, wide world of auction games, flow state and how to run a board game development business. Plus pudding.