Welcome back to the final installment of a summer interview with game designer Henry Audubon. It might be summer 2022, but who’s counting? We have finished a fabulously filling Indian feast. We are making our way out of the restaurant and back to the hotel and convention center for RageCon. And, as true geeks are …

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Designer Henry Audubon and I are finishing up a wonderful Indian feast in Sparks, Nevada during the 2022 RageCon Convention. And with our caloric requirements more than fully sated, our spice addled minds are bouncing from topic to topic, lighting on every tangent and shiny bauble that crosses our minds’ peripheral eye. Always the professional …

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Welcome back to a lovely Indian feast with game designer and philosopher Henry Audubon. The food has arrived, and we are relaxed and rambling. Henry has started discussing his method for creativity, which is a bit different from the standard “create, iterate, edit” method in gaming.

I have recently escaped from the very end of RageCon in Sparks, Nevada with the designer of Parks, Trails and Cosmoctopus Henry Audubon, and we are enjoying a wonderful Indian feast. In reality, this all happened more than a year ago, but I’m pretending I’m right there. It was actually such a fun time, I …

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Welcome back to a dinner interview with Henry Audubon, designer of Parks and Cosmoctopus. We met up on the last day of Rage Con 2022, in beautiful Sparks, Nevada. Yes, I know – 2022. Not a typo. This interview is much delayed. I am a horrible person. I have even exceeded the jurisprudence statute of …

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Well, it’s been a long time. A very long time. And I apologize. I am not really sure what happened – one day I am keeping up with interviews, working on Dish every week or so. And the next, its been well over a year. I blame it on age, dementia, pandemic, schedule, aliens, but …

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