Luch continues on a beautiful fall day in Indianapolis. I am eating a burrito with Isaac Childres, designer of Havens, both Gloomy and Frosted. The tortilla wrapped goodness is shedding the last of its delicious innards, and talk turns to success.

Welcome back to our usual booth at Ole’s Waffle Shop. I kept the booth warm for you. I am lucky enough to be chatting with Donald X Vaccarino, designer of Dominion and Kingdom Builder, two time winner of the coveted Spiel des Jahres. And the conversation has turned to Chess. Don’t worry, we are going …

Continue reading

Welcome back to my breakfast with Tim Fowers, video game designer, board game creator, and all around smart guy. Reviewing the breakfast chatter thus far, a couple things really jump out, most notably that Tim is much, much more mentally capable than I this morning. I am going to waffle and say he is better …

Continue reading

For those of you just tuning in, I am having a lovely meal of New Zealand pies virtually with master game designer Shem Philips. The mad devouring of baked goods is slowing, and talk is flowing around game design and candy. Don’t worry, I also ate a fruit – it’s all healthy now.

Welcome back to dinner with designer Gil Hova, founder of Formal Ferret Games and designer of High Rise and The Networks. While munching on burgers of varying layered tastes, we also discuss games of varying… layered tastes. And perchance we touch on some interesting etymological philosophy along the way.

Welcome to the final installment of virtual dinner with Geoff Engelstein. I cannot think of someone more learned about board game design, and being able to just chat is really a dream come true. I mean, this guy literally wrote the book on board games. Today we touch on his books, as well as some …

Continue reading