Welcome back to a lovely Indian feast with game designer and philosopher Henry Audubon. The food has arrived, and we are relaxed and rambling. Henry has started discussing his method for creativity, which is a bit different from the standard “create, iterate, edit” method in gaming.

Welcome back to the second half of a futuristic data-driven dinner with the master of elegant light gaming, Phil Walker-Harding. Most of the food is eaten, and we are chatting about deck building, early design work, and the encroaching usefulness of digital tools in board gaming. Truly ironic, given I am having sooo many connection …

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