And now, it is sadly time for the last segment of my interview with tabletop game designer, video game designer, philosopher, Tim Fowers. We are both happily full, I am reasonably caffeinated, and the welcome warmth of the Utah sun lures me to ramble in streams of semi-consciousness.
Welcome to the penultimate portion of my parlay with the pinnacle of pleasantness, Phil Walker-Harding. The sushi is mostly eaten, much to my chagrin, and my post-prandial brain is bouncing between topics like no one’s business. Starting with pandemics, conventions, and the return to normality.