Welcome to part 2 of my first, real honest-to-goodness, face-to-face, real life guest, and not imaginary friends…dinner. And I am lucky enough to be eating with the renaissance man of gaming, Ryan Lauket. Ryan is known for being designer, illustrator, graphic designer and publisher for his games. And today we eat octopus.

And so we unfortunately come to the final part of dinner with Phil Walker-Harding, Sushi master, Gizmologist, and Bärentrainer. Today we bounce around the subject of newer games, roll-and-writes, and legacy-style games.

Welcome to the penultimate portion of my parlay with the pinnacle of pleasantness, Phil Walker-Harding. The sushi is mostly eaten, much to my chagrin, and my post-prandial brain is bouncing between topics like no one’s business. Starting with pandemics, conventions, and the return to normality.

Welcome back to the second half of a futuristic data-driven dinner with the master of elegant light gaming, Phil Walker-Harding. Most of the food is eaten, and we are chatting about deck building, early design work, and the encroaching usefulness of digital tools in board gaming. Truly ironic, given I am having sooo many connection …

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Welcome back to dinner with designer Gil Hova, founder of Formal Ferret Games and designer of High Rise and The Networks. While munching on burgers of varying layered tastes, we also discuss games of varying… layered tastes. And perchance we touch on some interesting etymological philosophy along the way.