We are nearing the end of a fantastic lunch at Oceana in Reno. Eminent designer Eric Lang and I are talking through the designer’s transition from the early days of Fantasy Flight, into Cool Mini or Not and beyond. The food is nearly gone, and satiety evolves into nostalgia.

It’s still hard to believe I managed to corral the eternally busy Eric Lang into a calm sit down meal at Oceano in the Peppermill Resort Hotel in Reno, Nevada. The conversation has been all over, ranginging through social philosophy, discrimination, and yes, even game design. But right at this moment, all sounds ceases for …

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When I very first started Sice Tower Dish, I made a short list of designers I would really like to go have a meal with. And since the beginning, Eric Lang was on that list. Eric Lang is responsible for so many modern classics, I don’t even know where to start. Dice Masters, Blood Rage, …

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And now, it is sadly time for the last segment of my interview with tabletop game designer, video game designer, philosopher, Tim Fowers. We are both happily full, I am reasonably caffeinated, and the welcome warmth of the Utah sun lures me to ramble in streams of semi-consciousness.