And now, it is sadly time for the last segment of my interview with tabletop game designer, video game designer, philosopher, Tim Fowers. We are both happily full, I am reasonably caffeinated, and the welcome warmth of the Utah sun lures me to ramble in streams of semi-consciousness.

Welcome to part 2 of my first, real honest-to-goodness, face-to-face, real life guest, and not imaginary friends…dinner. And I am lucky enough to be eating with the renaissance man of gaming, Ryan Laukat. Ryan is known for being designer, illustrator, graphic designer and publisher for his games. And today we eat octopus.

In this fine episode, Jonny and I talk about area control game problems, the wide, wide world of auction games, flow state and how to run a board game development business. Plus pudding.