Luch continues on a beautiful fall day in Indianapolis. I am eating a burrito with Isaac Childres, designer of Havens, both Gloomy and Frosted. The tortilla wrapped goodness is shedding the last of its delicious innards, and talk turns to success.

Here it is, most diligent of readers, the last segment in my day-long euro game rap with designer Jonny Pac Cantin. I think in this interview, I brought up more games, more mechanisms and ate more food than any of my other interviews. Maybe combined. Stay tuned for end game bonuses, time travel and camels. …

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