Welcome back to my dinner with Ignacy. The food has arrived, and I have been endlessly entertained by tales of an early gaming industry in Poland. Our waiter, however, seems a bit more concerned that Ignacy is barely eating. Little does he know, Ignacy sustains himself with storytelling, potatoes, and onions.

Welcome back to a wonderful steak dinner with designer and publisher Ignacy Trzewiczek. Well, I had steak. He had a potato. This interview happened back in July 2022 at Dice Tower East, but the stories Ignacy tells about the early days of gaming in Poland are just timeless. I find it fascinating to look back …

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Welcome to another from the lost archives of dinners with Corey. Back in July of 2022, during Dice Tower East, when we thought the world was going back to normal, I was fortunate enough to corner one Ignacy Trzewiczek, founder of Portal Games, designer of Robinson Crusoe, Imperial Settlers, and many more. Before you ask …

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In April 2022, I was lucky enough to be invited to the Gathering of Friends, a private gaming convention run by Alan R Moon and held in Niagara Falls, New York. And at the Gathering, I met and became friends with Daryl Andrews, designer of piles of games, including the critically acclaimed Sagrada. At this …

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And sadly it is time for the final installment of my breakfast with Curt Covert, founder of Smirk and Dagger games. Curt is so friendly, and so easy going, and in this section, he spills all about new and exciting coming from Smirk in the next few years. Totally off the books here. So sip …

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Welcome back to part 3 of breakfast with Curt Covert. During GAMA Expo 2022, I connived and pleaded to have Curt, the founder of Smirk and Dagger, and the designer of Cutthroat Caverns, to join me for Eggs Benedict. I did not insist on the Benedict; he made that choice on his own.

And so here it is, the final installment of dinner with Christian T. Petersen during GenCon 2021. I have to admit, I was a bit nervous having a meal with one of the biggest influences on the hobby, the personification of boardgaming buisness. But Christian was affable, charismatic, delightful, and well… downright goofy. I truly …

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Luch continues on a beautiful fall day in Indianapolis. I am eating a burrito with Isaac Childres, designer of Havens, both Gloomy and Frosted. The tortilla wrapped goodness is shedding the last of its delicious innards, and talk turns to success.

Welcome back to our usual booth at Ole’s Waffle Shop. I kept the booth warm for you. I am lucky enough to be chatting with Donald X Vaccarino, designer of Dominion and Kingdom Builder, two time winner of the coveted Spiel des Jahres. And the conversation has turned to Chess. Don’t worry, we are going …

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