Welcome back to the last part of my dinner with Gloomhaven and Frosthaven designer, Sir Isaac Childres. He has not been officially knighted as of yet, but I anticipate big things to come. I know what you are thinking – “Only 4 parts! What happened?” Honestly, I think I just misjudged how large to make …

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Luch continues on a beautiful fall day in Indianapolis. I am eating a burrito with Isaac Childres, designer of Havens, both Gloomy and Frosted. The tortilla wrapped goodness is shedding the last of its delicious innards, and talk turns to success.

Here I am, at GenCon 2021, theoretically the return to normality. True, everyone is masked and the attendance is nearly half of previous years. But this is the return to normality. And in the spirit, I have finagled a lunch with superstar designer Isaac Childres, founder of Cephalofair, creator of Gloomhaven, and the soon to …

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And so we have come to the last dribs and drabs of an amazing repast with designer Ryan Laukat. The food has been incredible, the company inspirational, and the atmosphere idyllic. As the coffee drains away, unfortunately it is time to say our goodbyes. But not without some last thoughts on design and originality…

I have been fortunate enough to have dinner with Ryan Laukat, designer of Above and Below, Near and Far and many others, artist, publisher, owner of Red Raven Games. And the restaurant is magnificent – Log Haven, a little piece of woodland paradise in the canyons outside Salt Lake City, Utah. I have just met …

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